The entrance to Underground Pass. Underground Pass is located in the west portion of West Ardougne. If you’ve already started the Regicide quest, you can connect to it through Tirannwn, the elf land. The primary goal of this region is to facilitate you to complete the Underground Pass and Regicide quests. In this area, you’ll confront a number of monsters that are tough and obstacles, each with its own separate requirements. This pass can also be used for obtaining a brand new Iban staff if you lose yours. For more information about this, look at the Underground Pass and Regicide quest guides.
OSRS Underground Pass – RuneScape Guide
Prepared for The Dungeon
Well, for most adventurers prepping for a dungeon run is to put on your finest armor and weapons, grab a few healing potions and head out in a frenzy. But this dungeon holds many tricks and traps that you’ll need to be prepared for. You’ll require rope, a bow , about 1-5 normal metal arrows or spades, as well as combat gear to fight enemies of a mid-level. Additionally, lots of food and healing items will help you fight off damage.
A high score of agility of 40 or higher is needed to navigate through this dungeon. For this dungeon, unlike others , where you make through and battle monsters, this one must battle the surrounding environment since various obstacles and environmental hazards come down at you. If you’re hit by them, you’ll be able to return to the starting point.
In the event that you have an enormous load of equipment for your gear You’ll be slower when it comes to moving and reacting, so ensure that you find a balance between security with your armor and lightness with your weight.
Beginning with The Dungeon
When you talk to King Lathas, he’ll tell you that you need to traverse the Underground Pass to stop his brother King Tyras. Now, the pass has been taken by the fighter Iban along with his religious cultists and you’ll have to pass through them to access the pass. You’ll be required to speak with the leader Koftik who will take you to a bridge.
Remember, this bridge is your final chance to collect more resources. Once you have entered the tunnel, you’re locked inside, and there is no going back unless you’re looking to restart. Your progress is not saved during the dungeon run!
You’ll find three paths and you’ll need to go down the northernmost one to find Koftik studying a stone tablet written by Iban who believes to be the son of Zamorak who is who is the God of Chaos. Koftik will reveal a second diary from the hero Randas an excellent hero who walked into the caves, but never came back. The dairy as well as the clues surrounding the camp will have you make a fire arrow, and once you move towards the river’s edge, you can shoot a fire arrow to ropes and lower the bridge. It is possible to walk across the bridge, avoid the pit with the giant spiders and then make use of the rope swing to climb over the dark pit.
If you happen to not succeed, don’t fret. The rope will fall off however, you will be able to climb back to the beginning of the dungeon, and try again.
The Grid Puzzle
Entering a room, you will find Koftik standing before a huge grid of wooden floorboards, apparently possessed as he raves about good and evil. In the absence of anything else, you will need to step on every square of the grid. Some are sturdy while others can drop you into a bit that deals 15 damage for your body.
It requires a little trial and error, but eventually you’ll find the right path. Then you’ll be able to get across the grid before moving onto the next area. Write down or otherwise keep the correct path in your memory, because you’ll need it in the fourth quest of the Elf.
You’ll find a long corridor with five traps hidden within walls. You can disarm the traps or trigger them in a sequence which does damage, but you can heal as you go. In the end, you will find the Altar in which you can get healed. But also in the room is a mysterious well…
The Orbs And The Well
You look at this well and see that you cannot walk down it. However you find an old journal which was written by Randas. The journal states that the four orbs of light were blessed to keep lights at bay. you’ll need to remove the orbs in order to continue descending to Underground pass. Underground pass.
You’ll need an edging plank to do this for the north passage you could detonate the traps to gain the orb. The Northwest path takes you through ogres and spiders alike to find the next orb. The middle path has you utilize the plank once more to disable traps. For the southwest route, you will need to disable the trap under the orb, and then pick it up.
You will need to backtrack back to where the first set of traps was, because you will see the furnace. Then you can place each of the orbs into the furnace and destroy the traps. After that, you will be able to break the well.
The Slave Pens And The Paladins
There will be a number of slaves who are guarded by goblins and will need to slay the goblin guards. After you have killed them then you must pick the lock of the 1st cage on the left (you may also pick the locks of the other cages as well but the slaves will not speak much). Utilize your spade to clear the uneven patch of ground and you’ll find the tunnel that is hidden. The tunnel will lead to a number of raised beams that you’ll have to cross.
The final cage is waiting for you once you’ve completed it, and you’ll find the unicorn in a cage guarded by Skeletons. Take on the skeletons, and then remove the broken piece of railing from the cage. Then, you can begin climbing above the cage and pushing the boulder down toward the unicorn. The unicorn will be killed, but you will retrieve the horn.
If you continue to walk into the cavern, you’ll encounter three paladins doing the exact same thing as that you are. They’ve had no luck opening the huge doors of Iban however, they do have a base with a place to get food. There is a way to go towards the door, and an written inscription reads: The doors of Iban will not be opened as long as there is a healthy, well-behaved heart present and the well is begging for an offering of the corpse’s remains as well as Three crests representing the blessed.
The remaining good-hearted remains of the horn from the unicorn you just killed, as well as the three crests are on the paladins, who must be killed. Once the paladins are dead after which you drop the badges along with the horn in the well. Then the doors open up.
The Largest Area In The Game
We’ll go through this, however this area is the largest in both the pass and within Runescape in general, and you’ll be traversing a lot of terrain that is rocky and filled with monsters. Be patient and recognize the fact that clearing this zone takes time.
Koftik will show up again, claiming his service to Iban and asking you to slay some dwarves in the area. The three dwarves in the middle of the cavern, and rather than slaying them they’ll offer you beers, food, and some advice. It appears that the dwarfs have a witch friend named Kardia You can talk to her.
When you arrive at Kardia’s place and you’ll hear her talking about her missing cat. The cat isn’t difficult to locate, and once you do you will be able to sneak into her home and pick up the necessary equipment and some background information about Iban. A ritual involving a doll, his body with blood, shadow, as well as a dove that died led him back to his former self. You have to stop the ritual and finally kill him.
You can burn Iban’s casket using the help of dwarfs, fight the huge spider Kalrag to get the blood of Iban, take on three demons in order to capture Iban’s shadow and look for what remains are of the deceased dove. After you have completed all four tasks are completed, you can finally fight Iban himself.
The Final Bossfight
After killing a disciple, and stealing their robes as the purpose of disguise, you will be able to go into in the Iban temple. Iban and find that the Iban is aware of you and what you’re trying do. He doesn’t intend on getting close to you well and starts attacking you.
Avoid his spells as well as the melee attack until in a position to walk close enough to the well, and then drop the doll into. When you have done this, Iban disappears into the darkness and the cavern begins to collapse, sending you and Iban’s staff into the cavern.
You will find Koftik back, now free of Iban’s influence, and he will guide you through the pass, so that you can speak to King Lathas about your clearing of the pass. The next adventure begins in which you must traverse the pass in order to kill his mad brother.